![]() ![]() There are 7 folders in the zip file, each for a different portion of the mod: This mod was created with the help of the Dwarf Fortress RAW language server extension, which I recommend to anyone wanting to make Dwarf Fortress mods, either for the first time or as a veteran. You should finish both the base game and DLC (like, see the actual ending) before reading the code in this mod. The raw files comments have even more spoilers (including story ones!) than you would get just playing with/using this mod, so be warned about that before you go digging around this mod's code (even the spoiler-free module files have some spoilery comments!). ![]() You don't need to play all the way to the end the base game to find everything that is in this mod, and there are spoilerless instructions a couple of heading sections down that reveal what the "safe points" are for each module. Therefore I highly recommend that you first play Outer Wilds (and/or its DLC, Echoes of the Eye) before using the spoilery modules of this mod. This mod adds the unique creatures, civilizations, and materials seen and/or mentioned in Outer Wilds and its DLC, Echoes of the Eye.īe warned, Outer Wilds is a game whose fun comes from discovery and gaining knowledge through exploration of the world, and over half of this mod's contents/modules would count as spoilers for either the main game or DLC, and this would likely impact the enjoyability of the game. NOT APPROVED BY OR ASSOCIATED WITH MOBIUS DIGITAL OR ANNAPURNA INTERACTIVE.
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